I said that I would do it for awhile, and I'm doing it now. (all text in this e-mail is hereby public domain, and may be used in any legal fashion. I am not a lawyer, so use this at your own risk.)
PROPER USE OF PRODUCT IDENTITY The OGL allows for certain items within a work to be declaimed "Product Identity." Such items are *never* Open Game Content, even if they appear in part of the work that is explicitly marked as Open Game Content. For the purposes of this example, I will use the example of "Alice and Wonderland," and show what I believe to be the proper way to release Alice as an NPC with backstory, and derive the maximum benefit to both the publisher and the fans. ------------------ Begin license example ----------------- _Alice in Wonderland_ is copyright XXXX by Mary Mymax. She is released under the terms of the Open Game License includied in Appendix 5. "Alice in Wonderland", "Mama's Blue Dress," "Following the White Rabbit", "Shuffling the Cards of Wonderland like a Bloody Spoon", and the logo of a blonde woman facing right are trademarks or registered trademarks of Mary Mymax. DESIGNATION OF OPEN GAME CONTENT: All game rules, stat blocks, and shaded text (insert example of formatting) are Open Game Content. Please see Mary Mymax's web site for an erratta listing to identify open game content mismarked as closed content. DESIGNATION OF PRODUCT IDENITY: The five trademarks declared above, the graphic design of a white border with blue lace, the story of Alice gaining super powers by following a white rabbit down a magical hole into wonderland, and the use of the Wonderland font for all text are Product Identity. _____________ Thoughts? DM _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
