It's a question of flavor and the way people look at their worlds.
Take a look at Dragonlance and Forgotten Realms. Both are inheritors of
Middle Earth but both take things off in their own direction.

Dragonlance has a bunch of vengeful gods and deals with some of the grittier
details. Then again, all some people can think of is Kender.

Forgotten Realms has been very richly detailed over the years and is a very
magic positive world. For some people the name "Forgotten Limits" comes to
mind.

Really, I'm sure what WotC is looking for something to spark interest. All
of the campaign worlds have been around for a long time. That's part of the
reason I make my own world and probably what I will write up just for fun.
History is good, but it can also be ponderous..

*gets the message from EN world*
I'm surprised about the inclusion of Dark Sun on that list. In the face of
that I revice my statement to think it means. Include the basic races from
the Player's handbook so we can use this setting to generate sales of that
as well :-)

-----Original Message-----
From: Damian [mailto:[EMAIL PROTECTED]] 
Sent: Wednesday, June 05, 2002 12:51 PM
To: [EMAIL PROTECTED]
Subject: Re: [Ogf-l] A question for Anthony re:World Design

From: "Richey, Ross" <[EMAIL PROTECTED]>
> "In scope and flavor, your proposed fantasy setting should be similar to
our
> existing settings, particularly Forgotten Realms and Dragonlance."

Which makes me wonder why they _need_ a new setting, exactly.

-Damian

_______________________________________________
Ogf-l mailing list
[EMAIL PROTECTED]
http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
_______________________________________________
Ogf-l mailing list
[EMAIL PROTECTED]
http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l

Reply via email to