It's a question of flavor and the way people look at their worlds. Take a look at Dragonlance and Forgotten Realms. Both are inheritors of Middle Earth but both take things off in their own direction.
Dragonlance has a bunch of vengeful gods and deals with some of the grittier details. Then again, all some people can think of is Kender. Forgotten Realms has been very richly detailed over the years and is a very magic positive world. For some people the name "Forgotten Limits" comes to mind. Really, I'm sure what WotC is looking for something to spark interest. All of the campaign worlds have been around for a long time. That's part of the reason I make my own world and probably what I will write up just for fun. History is good, but it can also be ponderous.. *gets the message from EN world* I'm surprised about the inclusion of Dark Sun on that list. In the face of that I revice my statement to think it means. Include the basic races from the Player's handbook so we can use this setting to generate sales of that as well :-) -----Original Message----- From: Damian [mailto:[EMAIL PROTECTED]] Sent: Wednesday, June 05, 2002 12:51 PM To: [EMAIL PROTECTED] Subject: Re: [Ogf-l] A question for Anthony re:World Design From: "Richey, Ross" <[EMAIL PROTECTED]> > "In scope and flavor, your proposed fantasy setting should be similar to our > existing settings, particularly Forgotten Realms and Dragonlance." Which makes me wonder why they _need_ a new setting, exactly. -Damian _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
