On Mon, Sep 13, 1999 at 04:24:04PM -0700, Chuck Tuffli wrote:
> in section 2 of the OpenGL Base document there is a mention of using
> GLlong for 64 bit integers. would this apply to both 64bit and 32bit cpu
> architectures or would the size of GLlong depend on the cpu?
It would be at least 64 bits on all platforms, and preferably
exactly 64 bits, following the size constraints of other GL types. I
don't think there's need for this type in the near term, though.
Jon Leech
SGI
- [oglbase-discuss] size of GLlong Chuck Tuffli
- Jon Leech
