On Tue, 26 Oct 1999, Brian Paul wrote:

> > Since (IIRC) you said that you already have a glGetProcAddress
> > of some kind, I'd suggest you call it both glx and glGetProcAddress
> > and ship it with 3.1.
> 
> I'd have to call them glXGetProcAddressMESA() and glGetProcAddressMESA()
> since the EXT requires some concensus among vendors and the ARB suffix
> requires ARB approval.
> 
> I don't want to introduce something that's going to cause a problem
> in the near future.
 
But Mesa-isn't-OpenGL...so we don't have to care!   ;-)

OK - I understand and agree, we need to wait for an EXT/ARB.

Steve Baker                (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc.      (817)619-2466 (Fax)
Work: [EMAIL PROTECTED]      http://www.hti.com
Home: [EMAIL PROTECTED] http://web2.airmail.net/sjbaker1

Reply via email to