http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=308

           Summary: layer corruption
           Product: OHRRPGCE
           Version: 20070??? Ubersetzung
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Maps
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]
OtherBugsDependingO 255
             nThis:


I am finding a few random scattered tiles in my layers under certain
circumstances. The corruption seems to be happening when saving or when
loading, not while the editor is actually active

Steps to reproduce:
* Open wandering hamster
* go to Map 02: Indoors
* enable all three layers
* exit out of the map editor (back to the map select menu)
* edit the map again
* scroll down
* I find scattered copies of tile #5 about midway down the map in layer 2

It only happens on some maps, not on others.

If you correct the damage manually, as far as I can tell, it does not seem to
happen again-- which leads me to believe that this may be happening on the
first save after enabling layers, when the .T lump gets expanded.


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