http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=308





------- Comment #6 from [EMAIL PROTECTED]  2007-02-15 15:15 -------
My theory from comment 4 was not the cause of this bug. There were problems
there, and I fixed a nasty unrelated bug with large maps in game, but the layer
corruption is still happening. I know know that it happens *after* the load,
but well before the save. Seems to happen the first time you select a
never-before-selected layer as the active one.


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