teeemcee 2007-04-21 02:34:59 +0800 (Sat, 21 Apr 2007) 1493 Something that's been sitting unfinished for 2 or 3 months...
The script debugger still isn't finished, it needs more (and working) stepping commands to make following of script execution practical. Controls: Press F10 twice to enter advanced debug mode, which pauses the game, and again to exit Pgup and pgdown select a script V changes the viewmode between the script's execution point, local variables and global variables + and - scroll the local and global variables views N steps until the next script is run or the current finishes. Use also to wait for some script to trigger S takes a single step - doesn't work perfectly. I wasn't too sure where this would best step to, especially around flow control F is meant to complete the evaluations of the arguments of the current command. Doesn't fully work but faster than S U doesn't work Any other key unpauses the game for 1 tick and is passed onto regular keyhandlers, so you can play in slow-mo (bad idea?) Regular debug mode has also been enhanced with information about waiting scripts. Right now I think that I would much rather strip any features for Ubersetzung that are buggy or incomplete than struggle with them. Other changes: -copypage no longer calls setvispage when copying to the current visible page - where it is required, it's done manually. -made makehspeak.bat create a console app: a massive improvement for those of us who use the command line -moved all the script loading and ref counting into reloadscript --- U wip/allmodex.bas U wip/game.bas U wip/makehspeak.bat U wip/mapsubs.bas U wip/moresubs.bas U wip/scrconst.bi U wip/yetmore.bas U wip/yetmore2.bas _______________________________________________ ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
