http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=233





------- Comment #7 from [EMAIL PROTECTED]  2007-06-18 09:49 -------
I got 20 strangers outside the OHR community to test 2007-06-11 nightly builds
in the hopes of finding some info about music bugs. 10 of the tested fb-native
builds and 10 of them tested fb-sdl builds. None of them found music problems,
but two of the music_native testers reported this bug. 

Anonymous: I could hear the music There are no sound quality problems The first
time i ran the game, the music started playing, but the screen was black (the
logo didn't show up yet, after the loading), and then it crashed (the usual
windows crash report)... then I ran the game a couple of times again it worked
fine. Windows XP Pro SP2

Anonymous: did not start the first time. Also had trouble exiting from full
screen. Had to use ctr/alt/del music looped and mouse function was affected. xp

This reinforces my suspicion that there is a thread-safety problem with
music_native


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