On Tue, Aug 21, 2007 at 02:22:08PM +1200, Ralph Versteegen wrote: > On 8/21/07, Ralph Versteegen <[EMAIL PROTECTED]> wrote: > > On 8/21/07, [EMAIL PROTECTED] > > <[EMAIL PROTECTED]> wrote: > > > james > > > 2007-08-20 19:08:02 -0700 (Mon, 20 Aug 2007) > > > 138 > > > ohrrpgce.fnt is no longer used at all in custom (it was already not used > > > by game) > > > The only code that still touches ohrrpgce.fnt is rpgfix > > > --- > > > U wip/custom.bas > > > U wip/distrib.bat > > > U wip/distrib.sh > > > U wip/ohrrpgce.iss > > > U wip/whatsnew.txt > > > > > > > Whoops, collision narrowly avoided. > > > > What is the point of not using ohrrpgce.fnt anymore? It's still useful > > to include along with custom, for importing (over a font which you > > made a mess of). I suppose this means it could be moved to the Import > > dir. > > > Oh! I never realised we already had OHRRPGCE Default.ohf in /Import. > Or noticed that there are both .fnt files and .ohf files.
Exactly. We need to think about what to do with the import subdirectory. Should we add other music formats? Should we retire some of the more crappy sounding songs? Should we package it as a separate download? --- James Paige _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
