http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=377
------- Comment #5 from [EMAIL PROTECTED] 2007-08-22 09:28 ------- One weird thing about branch crossing warnings is that they always vanish and re-appear when I change TOTALLY unrelated pieces of code. For example, this morning, compiling with FB 0.18, I was getting about 10 branch crossing warnings in flexmenu.bas. After making a few one-line changes to game.bas, all the warning sin flexmenu.bas vanished, and instead I started seeing five branch crossing warnings in browse.bas -- Configure bugmail: http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
