james 2007-08-23 15:05:43 -0700 (Thu, 23 Aug 2007) 274 split tileset and tile animation loading out of loadmap_gmap() and into separate loadmap_tileset() This avoids an obscure bug that could cause the wrong tileset to be loaded when using the map state saving features in combination with the "write gmap" plotscripting command --- U wip/game.bas U wip/yetmore2.bas
_______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
