http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=237
[EMAIL PROTECTED] changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Comment #6 from [EMAIL PROTECTED] 2007-11-13 14:18 -------
Okay, fixed. Old game will not notice a difference, but new attacks default to
not cancelling the target's action. You can simulate the old behaviour with a
bitset if you want.
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