http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=237


[EMAIL PROTECTED] changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED




------- Comment #6 from [EMAIL PROTECTED]  2007-11-13 14:18 -------
Okay, fixed. Old game will not notice a difference, but new attacks default to
not cancelling the target's action. You can simulate the old behaviour with a
bitset if you want.


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