http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=551

           Summary: Crashes with Fight Formation
           Product: OHRRPGCE
           Version: 20080??? Voxhumana
          Platform: PC
        OS/Version: Windows XP
            Status: NEW
          Severity: normal
          Priority: P3
         Component: GAME.EXE (General)
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


I sent a test case to James earlier this week--hopefully he got it.

As of Voxhumana RC0, I'm getting an occasional crash at the start of battles,
with one specific battle crashing consistently. It doesn't crash in
Ubersetzung, so it's either very temperamental, or something changed recently.

The consistent crash happened with a battle that was triggered through a
textbox. Suspicious that it might be linked to the textbox, I removed it from
its original source and replaced it with a plotscript trigger. Same problem.

I've been getting weird crashes lately anyway (before the fight formation, I've
been having problems with cutscenes--specifically those that begin with fade
ins and teleports) and talk about [script command that uses that one-tick
wait...waitinitiate?] and all the stuff going on in Bug 430 leads me to believe
the symptoms are related.

Maybe this bug will help shed light on that more complicated Bug 430.


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