http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=675

           Summary: NPC display in map editor corrupted by doorlink menu
           Product: OHRRPGCE
           Version: 20080816 Werewaffle
          Platform: PC
        OS/Version: Windows
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Maps
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


msw188 reports:
> I'm not sure if this is related to Twin's bug, but I found a minor bug today
> that I don't remember hearing about.  If you go to the map editor, place a
> door, then click on it with enter to edit its doorlink, then as soon as you're
> back in door-placement mode hit f4 to shortcut to npc placement mode, all of
> the npcs are just flashing rows of pixels.  It really makes one think of NES
> sprites afflicted by the 'too much motion on one horizontal line' curse of 
> yore
> for some reason.
>
> PS: This doesn't seem to actually affect anything.  Leaving and coming back
> reveals that the NPCs still remember what they really look like.  I'm posting
> here before bugzilla in case this has already been reported and I just don't
> remember.


-- 
Configure bugmail: 
http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to