Kizul Emeraldfire wrote:
On Wed, Oct 1, 2008 at 6:53 PM, Mike Caron <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:

    Kizul Emeraldfire wrote:

        On Wed, Oct 1, 2008 at 5:45 PM, <[EMAIL PROTECTED]
        <mailto:[EMAIL PROTECTED]>
        <mailto:[EMAIL PROTECTED]
        <mailto:[EMAIL PROTECTED]>>> wrote:

           pkmnfrk
           2008-10-01 15:45:51 -0700 (Wed, 01 Oct 2008)
           374

           Currently, they are placed relative to the screen, not pinned
        to the
           map, like was suggested before.

           Also currently, you can only load hero sprites, but I will be
        adding
           the other types as well.

           I've tested this thoroughly, and everything seems to work
        like a charm!


        What is a plot sprite? <.< >.> *confusion*


     > <mailto:[EMAIL PROTECTED]
    <mailto:[EMAIL PROTECTED]>>> wrote:
     >     Plot sprites! That's right, you can load up arbitrary
    sprites, and
     >     manipulate them using plotscripting.


I suppose I should have said, what does that mean? Sorry, I'm not thinking too well at the moment. >.>

It means that you can, say... Pull up a copy of a hero's sprite, and place it on screen. Even though you're not in battle.
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to