Kizul Emeraldfire wrote:
On Wed, Oct 1, 2008 at 6:53 PM, Mike Caron <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
Kizul Emeraldfire wrote:
On Wed, Oct 1, 2008 at 5:45 PM, <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>
<mailto:[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>>> wrote:
pkmnfrk
2008-10-01 15:45:51 -0700 (Wed, 01 Oct 2008)
374
Currently, they are placed relative to the screen, not pinned
to the
map, like was suggested before.
Also currently, you can only load hero sprites, but I will be
adding
the other types as well.
I've tested this thoroughly, and everything seems to work
like a charm!
What is a plot sprite? <.< >.> *confusion*
> <mailto:[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>>> wrote:
> Plot sprites! That's right, you can load up arbitrary
sprites, and
> manipulate them using plotscripting.
I suppose I should have said, what does that mean? Sorry, I'm not
thinking too well at the moment. >.>
It means that you can, say... Pull up a copy of a hero's sprite, and
place it on screen. Even though you're not in battle.
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