On Fri, May 22, 2009 at 22:51, Ralph Versteegen <teeem...@gmail.com> wrote:
> 2009/5/23 Kizul Emeraldfire <kizulemeraldf...@gmail.com>: > > On Fri, May 22, 2009 at 14:55, <subvers...@hamsterrepublic.com> wrote: > >> > >> teeemcee > >> 2009-05-22 12:55:34 -0700 (Fri, 22 May 2009) > >> 115 > >> Add general bitset "Dead heroes gain share of experience" on request. > >> Affects battles and "giveexperience" command. > >> --- > > > > If they're dead, methinks they should only get a half-share of experience > — > > as penalty for not knowing how to stay alive. :) > > I don't think that we should do that sort of reasoning. Whoever uses > it will probably have some peculiar reason and doesn't want me butting > in with unexpected consequences. In this case, I added it on JSH's > request. He said it's for an easy mode. > > I would really like some sort of battle system editor where every > little detail - damage calculation, experience allocation, display of > damage digits, health bar placement, etc - could be customised > completely, as if you were editing the source, but without actually > doing that. All these options would be hidden until you went looking > for them, otherwise the editor would be unusable complex; and > therefore it must all be intuitive to use on first sight, without > reading any help. I'm been trying to figure out how to create this > super-editor for years. Well I was mostly-kidding anyway, hence the smiley. :p I'm I like your idea for the Battle-Action Super-Editor thing — that would be AWESOME to have. :D
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