On Fri, May 22, 2009 at 22:51, Ralph Versteegen <teeem...@gmail.com> wrote:

> 2009/5/23 Kizul Emeraldfire <kizulemeraldf...@gmail.com>:
> > On Fri, May 22, 2009 at 14:55, <subvers...@hamsterrepublic.com> wrote:
> >>
> >> teeemcee
> >> 2009-05-22 12:55:34 -0700 (Fri, 22 May 2009)
> >> 115
> >> Add general bitset "Dead heroes gain share of experience" on request.
> >> Affects battles and "giveexperience" command.
> >> ---
> >
> > If they're dead, methinks they should only get a half-share of experience
> —
> > as penalty for not knowing how to stay alive. :)
>
> I don't think that we should do that sort of reasoning. Whoever uses
> it will probably have some peculiar reason and doesn't want me butting
> in with unexpected consequences. In this case, I added it on JSH's
> request. He said it's for an easy mode.
>
> I would really like some sort of battle system editor where every
> little detail - damage calculation, experience allocation, display of
> damage digits, health bar placement, etc - could be customised
> completely, as if you were editing the source, but without actually
> doing that. All these options would be hidden until you went looking
> for them, otherwise the editor would be unusable complex; and
> therefore it must all be intuitive to use on first sight, without
> reading any help. I'm been trying to figure out how to create this
> super-editor for years.


Well I was mostly-kidding anyway, hence the smiley. :p

I'm I like your idea for the Battle-Action Super-Editor thing — that would
be AWESOME to have. :D
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