http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=764
Bob the Hamster <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|NPCs |Vehicles --- Comment #1 from Bob the Hamster <[email protected]> 2009-10-18 12:32:25 PDT --- I can't completely blame this one on the cat. I intentionally designed the "Pass through walls" bitset to ignore ALL passability. I don't want to change it, for fear of breaking edge-cases in existing games. But this is a bug. I propose renaming the "Pass through walls" bitset to something like "Always ignore all passaibility" or "Never blocked by walls or tiles". Something that really accurately describes the way it works now. Then we add a new "Pass through walls" bitset that ignores regular walls, but does NOT ignore "blocked by" -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
