james
2009-12-10 22:18:45 -0800 (Thu, 10 Dec 2009)
173
Refactor loadfoe(), splitting off transfer_enemy_bits(),
setup_non_volitile_enemy_state(), and setup_enemy_sprite_and_name()
to facilitate further clean-up and code re-use.
---
U   wip/bmodsubs.bas
U   wip/bmodsubs.bi
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