http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=796
--- Comment #11 from Ralph Versteegen <[email protected]> 2009-12-13 02:05:36 PST --- Although I haven't been able to reproduce it, I think that this is probably due to the polling thread. Strictly, SDL functions shouldn't be called from different threads. Luckily, gfx_sdl doesn't need the polling thread, because it can read the event queue instead. I was planning to move the polling thread out of allmodex and not use it for gfx_sdl at some point, but I can do it now. -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
