http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=798

Bob the Hamster <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #2 from Bob the Hamster <[email protected]> 2009-12-14 
16:03:45 PST ---
I implemented the behavior I described in comment 2, and tested with gfx_sdl
and gfx_fb, both work fine and dandy.

The key to break mouse grab is currently ScrollLock, but I am certainly open to
discussion about a better key.

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