2009/12/22 <[email protected]>: > jay > 2009-12-21 09:14:06 -0800 (Mon, 21 Dec 2009) > 142 > Adding the gfx_directx backend to the wip. View gfx_directx/readme.txt for > binary and compiling info, gfx_directx/release.txt for update info. > --- > A wip/gfx_directx/ > A wip/gfx_directx/readme.txt > A wip/gfx_directx/release.txt > A wip/gfx_directx/resources/ > A wip/gfx_directx/resources/Ohrrpgce.bmp > A wip/gfx_directx/resources/gfx_directx.rc > A wip/gfx_directx/source/ > A wip/gfx_directx/source/_tstring.h > A wip/gfx_directx/source/di2fb_scancodes.h > A wip/gfx_directx/source/fb_scancodes.h > A wip/gfx_directx/source/gfx_directx.cpp > A wip/gfx_directx/source/gfx_directx.h > A wip/gfx_directx/source/gfx_directx_TESTAPPconst.h > A wip/gfx_directx/source/gfx_directx_cls.cpp > A wip/gfx_directx/source/gfx_directx_cls.h > A wip/gfx_directx/source/gfx_directx_cls_d3d9caps.cpp > A wip/gfx_directx/source/gfx_directx_cls_d3d9caps.h > A wip/gfx_directx/source/gfx_directx_cls_dinput.cpp > A wip/gfx_directx/source/gfx_directx_cls_dinput.h > A wip/gfx_directx/source/gfx_directx_cls_font.cpp > A wip/gfx_directx/source/gfx_directx_cls_font.h > A wip/gfx_directx/source/gfx_directx_cls_fps.cpp > A wip/gfx_directx/source/gfx_directx_cls_fps.h > A wip/gfx_directx/source/gfx_directx_cls_hpcounter.cpp > A wip/gfx_directx/source/gfx_directx_cls_hpcounter.h > A wip/gfx_directx/source/gfx_directx_cls_midsurface.cpp > A wip/gfx_directx/source/gfx_directx_cls_midsurface.h > A wip/gfx_directx/source/gfx_directx_cls_osmouse.cpp > A wip/gfx_directx/source/gfx_directx_cls_osmouse.h > A wip/gfx_directx/source/gfx_directx_cls_palette.h > A wip/gfx_directx/source/gfx_directx_cls_quad.cpp > A wip/gfx_directx/source/gfx_directx_cls_quad.h > A wip/gfx_directx/source/gfx_directx_cls_window.cpp > A wip/gfx_directx/source/gfx_directx_cls_window.h > A wip/gfx_directx/source/gfx_directx_test1.cpp > A wip/gfx_directx/source/resource.h > A wip/gfx_directx/source/smartptr.h > A wip/gfx_directx.dll
:) finally! This is a good time to say: thanks for writing this! I don't know what you expected, but I was quite surprised at how much work it ended up being, even aside from the extra Options menu polish. Guess we can try directx+sdl as the default backend now. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
