teeemcee
2010-01-20 14:34:13 -0800 (Wed, 20 Jan 2010)
139
Rename sprite_* to frame_*, with the exception of the sprite cache funtions, 
and ss_* to sprite_*. Hopefully this won't be too troublesome.
---
U   wip/allmodex.bas
U   wip/allmodex.bi
U   wip/bmod.bas
U   wip/bmodsubs.bas
U   wip/common.bas
U   wip/customsubs.bas
U   wip/drawing.bas
U   wip/game.bas
U   wip/mapsubs.bas
U   wip/menustuf.bas
U   wip/moresubs.bas
U   wip/slices.bas
U   wip/subs.bas
U   wip/subs2.bas
U   wip/udts.bi
U   wip/yetmore.bas
U   wip/yetmore2.bas
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