On Sat, Feb 06, 2010 at 10:11:32AM -0800, Adam Perry wrote:
>    Is there a way to make attacks require tags?
> 

Yes, No, and Later

Yes, you can use advanced chaining to make attacks dependant on tags, 
but No you can't use a tag to determine whether an attack in your menu 
is enabled, but Later it will be adding that feature.

http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php/Plan_for_improved_spell_learning

---
James
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