james
2010-03-02 09:49:14 -0800 (Tue, 02 Mar 2010)
180
inflict() function now takes two references, one to the attacker's BattleSprite 
object
and one to the target's BattleSprite object, instead of taking the entire 
battlesprite array
---
U   wip/bmod.bas
U   wip/bmodsubs.bas
U   wip/bmodsubs.bi
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to