james 2010-03-02 09:49:14 -0800 (Tue, 02 Mar 2010) 180 inflict() function now takes two references, one to the attacker's BattleSprite object and one to the target's BattleSprite object, instead of taking the entire battlesprite array --- U wip/bmod.bas U wip/bmodsubs.bas U wip/bmodsubs.bi _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
