I was thinking about game distribution, and an idea occured to me. We could have a menu in custom that would allow the game author to easily prepare their game for distribution.
The menu could include options like: Edit README file Package in Zip file Package as Windows installer The README editor could just edit a text file. A copy of it could be stored inside the RPG file. We could provide a generic README template for people to customize "Package as a zip file" would call out to an external zip.exe program and would bundle your RPG file, a renamed copy of game.exe, a copy of your README and a copy of LICENSE-binary.txt "Package as a Windows installer" would work similarly, except that it would call out to Innosetup or NSIS or something like that. And if TMC's experiments with a Mac OS X binary work out, we could eventually have a "Package as a Mac App Bundle" too. A "Package as a Linux .deb file" option would be plausible too. We can't redistribute all the tools necessary to do all this packaging, but we could certainly detect and use such tools if they were present. Any thoughts on this idea? --- James Paige _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
