james
2010-04-08 14:49:24 -0700 (Thu, 08 Apr 2010)
684
Partially reverted my previous fix to "add hero"
Since the limitation of 38 heroes + 3 empty slots for swapping
was NEVER correctly enforced, all the way back before the 4-map
version, the limit on heroes is now officially 41.

The 41 hero limit is now enforced consistently, you can just add
them without having to muss around with maxing the reserve while
keeping empty spaces in the active party.

There are only 3 ways of adding a hero: text boxes, the "add hero"
plotscripting command, and hiring from shops. They all enforce
hero limits consistently now.

The team menu has never been able to access the last couple
heroes of a maxed out team. That is next on my list of fixes.
---
U   wip/game.bas
U   wip/game.bi
U   wip/menustuf.bas
U   wip/yetmore.bas
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