http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=829

Ralph Versteegen <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #4 from Ralph Versteegen <[email protected]>  ---
Fixed. Tilemap lumps with bad sizes are not silently ignored. And if your map
gained extra layers after you resized they'll remain until manually deleted, as
there's no way to detect them.

-- 
Configure bugmail: 
http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to