How do zstrings work?

Back in the days of the one C/C++ class I took, I remember learning that 
zstrings were a zero-terminated string buffer.

They were no good for storing arbitrary binary data, because the first 0 
would terminate the string, causing any data from the 0 to the end of 
the buffer to be ignored.

Am I correct to assume that the zstring ptr's used in Reload are not 
like that?

I would hate to be losing saved tag data beccause 8 or more 
low-numbered tags in a row happened to all be off.

Please put my probably-unfounded fears to rest :)

---
James
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