teeemcee
2010-09-06 08:38:08 -0700 (Mon, 06 Sep 2010)
313
Add int_array_remove, append_simplemenu_item, an init_menu_state overload for 
SimpleMenu, and make various util functions work for flexible LBOUND.

Funny, I was just thinking about deleting SimpleMenu, but it's just so handy. 
MenuDef is so terribly complex and Game-orientated that using it in Custom is 
awkward.
---
U   wip/common.bas
U   wip/common.bi
U   wip/udts.bi
U   wip/util.bas
U   wip/util.bi
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