Nope, the interpreted code might have been a problem. In order to block flash, the blocked basically everything except stuff supported by xcode. Fortunately they were not enfocing that rule very consistently, and they finally did away with that rule entirely today.
There is other GPL code in the app store already. (Wesnoth being a good example ) --- James Paige On Thu, Sep 09, 2010 at 07:32:26PM +0000, Mike wrote: > I am not familiar with the iPhone's license, but what about the OHR would > have previously been a problem? Was it the GPL? > ------Original Message------ > From: James Paige > Sender: [email protected] > To: OHR List > ReplyTo: OHR List > Subject: [Ohrrpgce] iPhone > Sent: Sep 9, 2010 12:52 PM > > I know we are still a very long way away from platform portability, but > I just wanted to mention that I was reading Apples newly elucidated and > relaxed sumbission guidelines, and it it looks like games made with the > OHR would definitely be okay now. > > --- > James > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org > > > -- > Mike Caron > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org > > _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
