Doing an svn up and building works fine, thanks for the fix. Minor issue: it now puts "game" and "custom" one directory higher than it should.
For the record, I'm more than willing to assume that something screwy in Windows caused this bug. "variant_dir" seems like a regular scons feature, not some add-on hack. -->Seth On Tue, Sep 21, 2010 at 3:45 PM, David Gowers (kampu) <[email protected]> wrote: > On Tue, Sep 21, 2010 at 3:34 PM, Seth Hetu <[email protected]> wrote: >> Yes, Mike is right about that. And I checked; David didn't disable copying. >> >> I just want to say that I am now TOTALLY confused by this error. After >> deleting "build" once (and then re-sconsing), the system now works >> exactly as expected. If I change some code in wip/udts.bi, running >> "scons" again will copy it to build/ and compile the relevant module. >> >> Ralph, if you delete build, does it build correctly? >> >> Maybe making that "clean" target delete build/ wasn't such a bad idea >> after all... >> >> Willing to test any future changes, but otherwise I'm out of ideas, >> -->Seth > I thought that I'd already committed these changes, but apparently not: > > "SCons: revert separate build dir, as it seems to cause a few dep problems" > > Just committed > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org > _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
