teeemcee
2010-12-29 20:01:54 -0800 (Wed, 29 Dec 2010)
127
nativehbits() was too large: 80 instead of 48 bits (pretty confusing); changed 
herobattle_bits to take a 1D instead of 2D array
---
U   wip/bmod.bas
U   wip/game.bas
U   wip/menustuf.bas
U   wip/moresubs.bas
U   wip/savegame.bas
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