teeemcee 2011-01-12 08:53:16 -0800 (Wed, 12 Jan 2011) 677 Rewrote fatalerror: -There are two versions now: fatalerror is actually fatal, while showerror gives you the option to continue. -Converted some fatalerrors to showerrors; in particular it's no longer possible to ignore errors when doing so would corrupt your game! (.rpgdir upgrade errors in Game) -No longer deletes workingdir if called from within Custom! I doubt that was intentional; probably an accident of Game/Custom merging? -Wrote basic_textbox function for showing text on screen. Its absense has annoyed me forever -Improvements to Game's exitprogram, and fatal/showerror call exitprogram now -No longer uses random unreadable palette colours during upgrade process --- U wip/allmodex.bas U wip/bmod.bas U wip/bmodsubs.bas U wip/common.bas U wip/common.bi U wip/custom.bas U wip/game.bas U wip/loading.bas U wip/moresubs.bas U wip/savegame.bas U wip/subs2.bas U wip/util.bas U wip/whatsnew.txt U wip/yetmore2.bas U wip/yetmore2.bi _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
