http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=827
Ralph Versteegen <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |ASSIGNED CC| |[email protected] --- Comment #2 from Ralph Versteegen <[email protected]> 2011-04-29 22:17:58 PDT --- First examining the tile editor flood filler and contemplating its peculiarities, suddenly I realised what the bug in the sprite flood filler would be, without looking at it or being able to reproduce it. Sure enough, the sprite flooder used uilook(uiHighlight) to paint a boundary around the sprite before flood filling it, which is just crazy, but can't lead to any problems unless the Highlight A colour index is one of the first 16 colours. -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
