http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=827

Ralph Versteegen <[email protected]> changed:

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--- Comment #2 from Ralph Versteegen <[email protected]> 2011-04-29 22:17:58 
PDT ---
First examining the tile editor flood filler and contemplating its
peculiarities, suddenly I realised what the bug in the sprite flood filler
would be, without looking at it or being able to reproduce it.

Sure enough, the sprite flooder used uilook(uiHighlight) to paint a boundary
around the sprite before flood filling it, which is just crazy, but can't lead
to any problems unless the Highlight A colour index is one of the first 16
colours.

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