On Sun, Jan 29, 2012 at 03:22:52PM -0800, [email protected] wrote:
> james
> 2012-01-29 15:22:52 -0800 (Sun, 29 Jan 2012)
> 233
> Fix bug 936. "change npc id" has been mostly broken since revision 4832
> visnpc was not reloading NPC sprites, which it is supposed to do after a
> "change npc id" command.
>
> I also added "change npc id" and "get npc id" to autotest.hss
I was able to observe the fix by watching autotest.rpg at normal speed,
however, the autotest.py tool seems to e broken for me. It looks to me
as if it finishes the first pass, but then it crashes with the somewhat
baffling stack trace:
Program exited normally.
No crash here
Traceback (most recent call last):
File "./autotest.py", line 347, in <module>
tester.run_tests()
File "./autotest.py", line 189, in run_tests
self.test_rpg(rpg)
File "./autotest.py", line 217, in test_rpg
self.run_rpg(rpg, olddir)
File "./autotest.py", line 289, in run_rpg
run_command(cmd, 1)
File "./autotest.py", line 36, in run_command
raise ExecError(exitcode, "subprocess.Popen().communicate() returned
stderr:\n%s" % (com[1]))
__main__.ExecError: subprocess.Popen().communicate() returned stderr:
Function "abort" not defined.
The last line is what confuses me. What does 'Function "abort" not
defined.' mean? I can't see which code is trying to call "abort"
---
James
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