http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=821

--- Comment #5 from Ralph Versteegen <[email protected]> 2012-06-13 02:46:22 
PDT ---
Copied from bug 961:

autotest.rpg demonstates this bug:

warning: leaked sprite 2000001 with 2 references
sprite_empty_cache: corruption: sprcacheB_used=0 items=1

sprite_empty_cache doesn't actually free leaked sprites, because doing so would
cause a crash if they're still referenced somewhere (a refcounting bug)

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