> 
> script, atlevel hook, level, at 0, at 99, hero id, stat number, begin
>   if (level >= 0) then (
>     return ((.8 + level / 50) * level * ((at 99 -- at 0) / 275.222) + at 0 + 
> .1)
>   )
> end
> 

Wait, I think I got it:

script, atlevel hook, level, at 0, at 99, hero id, stat number, begin
  if (level >= 0) then (
    return (((800 + level * 1000 / 50000) * level * 1000 * ((at 99 -- at 
            0) * 1000 / 275222) + at 0 * 1000 + 100) / 1000)
  )
end


---
James
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