>
> script, atlevel hook, level, at 0, at 99, hero id, stat number, begin
> if (level >= 0) then (
> return ((.8 + level / 50) * level * ((at 99 -- at 0) / 275.222) + at 0 +
> .1)
> )
> end
>
Wait, I think I got it:
script, atlevel hook, level, at 0, at 99, hero id, stat number, begin
if (level >= 0) then (
return (((800 + level * 1000 / 50000) * level * 1000 * ((at 99 -- at
0) * 1000 / 275222) + at 0 * 1000 + 100) / 1000)
)
end
---
James
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