On Sat, Sep 29, 2012 at 05:37:50AM +1200, Ralph Versteegen wrote:
> On 29 September 2012 05:12, James Paige <b...@hamsterrepublic.com> wrote:
> > On Sat, Sep 29, 2012 at 05:05:42AM +1200, Ralph Versteegen wrote:
> >> On 29 September 2012 05:01, James Paige <b...@hamsterrepublic.com> wrote:
> >> > On Fri, Sep 28, 2012 at 09:50:48AM -0700, James Paige wrote:
> >> >> On Fri, Sep 28, 2012 at 09:26:38AM -0700, 
> >> >> subvers...@hamsterrepublic.com wrote:
> >> >> > teeemcee
> >> >> > 2012-09-28 09:26:38 -0700 (Fri, 28 Sep 2012)
> >> >> > 61
> >> >> > Support relative RPG paths as commandline arguments to Custom
> >> >>
> >> >> Oh! I must have broken that recently, because I know I used to do it :)
> >> >
> >> > Wait a second... I am puzzled. relative rpg paths from the commandline
> >> > work perfectly for me in revision 5393 was this a Windows-only bug or
> >> > something?
> >> >
> >> > ---
> >> > James
> >>
> >> Oh, I see. It only didn't work when you run ohrrpgce-custom with a
> >> different working directory, as I was doing. Custom CHDIRs into the
> >> directory containing its binary or your home dir (which is something
> >> we still need to fix so Game and Custom are consistent on different
> >> platforms.
> >
> > Ah! that makes sense! I usually run custom via ./gdbcustom.sh from the
> > current directory, so I never noticed the problem.
> >
> >> platforms. I can never remember where to look for c/g_debug.txt!)
> >
> > I don't know what is best on Windows and Mac, but on Linux I kinda wish
> > they were in ~/.ohrrpgce/c/g_debug.txt no matter where the binary and
> > the rpg file are.
> >
> > ---
> > James
> 
> What if they went in ~/.ohrrpgce/gamename/ while playing a game, and
> ~/.ohrrpgce/ when not? I guess that could be less convenient though.
> Currently it seems we only use ~/.ohrrpgce/gamename (prefsdir) as a
> fallback for gamename.saves if the game directory is not writeable.

I guess that is better than the current behavior, but personally I would 
really prefer just one pair of files in just one unchaging location.

> As for other platforms, I'm not sure. Putting them in the same
> directory as the game on both Windows and OSX doesn't seem bad to me.

Yeah. People rarely express difficulty in finding them, so that is good.

> Before loading a game, they could go in ~/.ohrrpgce or whatever we use
> on Windows, rather than the executable directory.

That sounds fine :)

---
James
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