http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=207

--- Comment #9 from Bob the Hamster <b...@hamsterrepublic.com> 2012-12-26 
14:25:19 PST ---
The bug you just found is just in activation, not obstruction, right?

So it sounds like the situation most likely to be broken would be something
where you talk to an NPC, triggering a walk-away, where the NPC is still
activateable while they are walking away. Such a script would technically be
incorrect already, but it would have been really hard to trigger the breakage
because of this bug.

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