http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=785

Ralph Versteegen <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|Bad keyboard functionality  |Custom assumes a US QWERTY
                   |in Text entering            |keyboard layout

--- Comment #9 from Ralph Versteegen <[email protected]> 2013-03-09 22:09:36 
PST ---
Text entry has been rewritten to use the OS's key to unicode mapping, so the
first part of this is no longer a problem. Let's use bug 753 for the stuck
keys, which is something separate (does this still happen?).

The remaining problem here is that we assume a US keyboard, which makes some
keys used in the map and sprite editors hard to identify because they can be
labelled differently on your keyboard. I have no idea what to do about that!

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