Hello, Mike! Actually, maybe we can avoid tar. I know we had reasons in the past, but they might have all evaporated by now. Originally I remember only wanting to use tools likely to be already installed on Linux/Mac, but Windows is the trouble-platform, and we have to bundle/download tools anyway. It is worth thinking over.
> Or, alternately the tar format doesn't seem that complicated. Maybe a > highly specialized version is in order? These sound like the words of a man who hasn't read any tar file format docs... or maybe I should say those sound like the words *I* spoke before I had read any tar file format docs :) --- James On Wed, Apr 10, 2013 at 08:22:24PM -0400, Mike Caron wrote: > Hi guys, long time no see. > Is there some reason you're still using tar? Wouldn't it be easier to just > bundle 7zip or something? I understand that it supports tar. Probably a > few other formats too. You can obtain the console version here. > Or, alternately the tar format doesn't seem that complicated. Maybe a > highly specialized version is in order? > > On Wed, Apr 10, 2013 at 1:29 PM, James Paige <[email protected]> > wrote: > > On Wed, Apr 10, 2013 at 09:52:23AM -0700, James Paige wrote: > > I was almost finished releasing beelzebufo, when I was puzzled and > > displayed to discover that Mac App game bundles build on Windows do > not > > work. If you build them on mac, they work fine. > > > > Here is the crash message: > > > > http://pastebin.com/jhu5H4b8 > > > > It looks like the problem has something to do with the SDL framework, > > but I don't understand how this would fail on windows because there > are > > no more symlinks. > > "dismayed" not "displayed" > > I took the working app build on a Mac and compared it to the broken app > built on Windows. I discovered that > > Contents/FrameWorks/SDL_mixer.framework/Versions/A/Frameworks/mikmod.framework > is empty in the broken app. > > I tested tar.exe from the command line, and discovered that when it > unpacks ohrrpgce-mac.minimal.tar it incorrectly unpacks several of the > subfolders into the current directory, instead of where they belong > under the OHRRPGCE-Game.app folder heirarchy. > > So the short answer is that this bug is, yet again, another instance of > the windows port of tar.exe being a worthless piece of crap :( > --- > James > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org > > -- > Mike Caron > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
