On 12 April 2013 03:01,  <[email protected]> wrote:
> james
> 2013-04-11 08:01:07 -0700 (Thu, 11 Apr 2013)
> 57
> Add a pair of functions to return the current resolution
> ---
> U   wip/common.bi
> U   wip/common.rbas

This may escalate quickly!

BTW, my intention was that the resolution would be conveyed whereever
possible by the dimensions of the root slice. (This pair of functions
is still useful, of course)

Hmm... UpdateScreenSlice updates the slice of ScreenSlice, which is a
special slice that I completely forgot that we had (it's not in the
slice tree), but it's only used in the slice editor. It ought to
update the root slice too, and be called from more places including
when playing a game. Might as well call it every tick from Game's main
loop, to support the !+R debug key.
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