http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=1012
Bug #: 1012
Summary: Linux: Game and Custom started in fullscreen sometimes
don't repaint screen
Classification: Unclassified
Product: OHRRPGCE
Version: Nightly WIP (Callipygous)
Platform: PC
OS/Version: Linux (Any)
Status: NEW
Severity: normal
Priority: P3
Component: General (game+custom)
AssignedTo: [email protected]
ReportedBy: [email protected]
I had this problem occurring 100% of the time earlier today (20+ times in a
row), whether I ran with gfx_sdl or with gfx_fb, and even after switching
between X11 and a linux terminal, or changing the monitor resolution many
times, but now I can't reproduce it at all. Filing this anyway in case it comes
back.
Whenever I launched Game it would only paint a few frames, and then get stuck
at a partially faded in state (usually very dark, only 1 or 0 frames into the
fade), and not repaint the screen after that. When I launched Custom I was
greeted with the start menu, with non-flickering selected item. In both cases
key controls still worked, so I could quit. Switching to windowed, or to a
linux terminal and back would fix it.
I had this problem at the same time that I first noticed bug 1011, which made
things very confusing. KDE 4.10.5, WM compositing off, open source AMD drivers,
Slackware64 14.1, FB 0.23 (didn't try FB 0.90)
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