So apparently I was wrong. Mac does *not* automatically set the executable bit on files extracted from zip files.
.zip format actually does support storage of file attributes. The zip/unzip tools on Linux support it, the zip/unzip tools on Mac support it, and the built-in zip support on Windows 7 uses it to turn on the executable bit for all files added to a zip archive. What does NOT support it is the build of zip.exe that we are actually using in the ohrrpgce on Windows. So until I have resolved that issue, we can't switch to .zip yet. On Tue, Jul 7, 2015 at 12:02 PM, <[email protected]> wrote: > james > 2015-07-07 12:02:52 -0700 (Tue, 07 Jul 2015) > 123 > Distribute Game: export Mac App still needs to use the tar and gzip tools > to extract the base app from the minimal tarball > --- > U wip/distribmenu.bas > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >
_______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
