teeemcee 2015-08-18 07:11:38 -0700 (Tue, 18 Aug 2015) 512 Move a whole lot of code into new walkabouts.bas file, and move some other stuff into game.bas
walkabouts.bas contains: -everything to do with walkabout slices. I have always found this code extremely hard to understand at a high level and being spread all over the place didn't help -vehicles -all those utility functions like aheadxy and wrappass Maybe those should be two different files... All the actual movement/NPC logic is still in game.bas. I also moved loadsay next to advance_text_box in game.bas --- U wip/SConscript U wip/game.bas U wip/game.bi U wip/menustuf.rbas U wip/moresubs.bi U wip/moresubs.rbas A wip/walkabouts.bas A wip/walkabouts.bi U wip/yetmore.bas U wip/yetmore.bi U wip/yetmore2.bas U wip/yetmore2.bi _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
