- **status**: open --> closed
- **Comment**:
I think the new script error reporting is an adequate fix for this.
The problem was an error in the original script, which was later noticed by
more strict error checking, but now players will be able to play the game
without noticing any error messages, but game authors testing games still get
the benefit of the better error reporting
Marking fixed,
---
** [bugs:#2012] Script errors "wait for slice: slice is already deleted" in
Karate Fight**
**Status:** closed
**Milestone:** OHRRPGCE
**Created:** Tue Aug 18, 2015 06:22 PM UTC by Bob the Hamster
**Last Updated:** Tue Aug 18, 2015 06:22 PM UTC
**Owner:** nobody
Starting with svn revision 7014, Karate Fight by Gizmog
(http://www.slimesalad.com/forum/viewgame.php?t=5250) shows the script error
"wait for slice: slice is already deleted"
The revision that started this error says:
------------------------------------------------------------------------
r7014 | teeemcee | 2015-02-10 04:35:01 -0800 (Tue, 10 Feb 2015) | 3 lines
Assigning slice handles was very slow, now only reuses freed slice handles when
they get very numerous
This should also help to catch slice handle use-after-free errors.
------------------------------------------------------------------------
This lead to much on-going discussion in IRC about how to revamp the script
error reporting feature
---
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