- **summary**: Slice layering problem in "Karate Fight" --> Pre-Beelzebufo 
games expected backdrops to appear above the sprite layer
- **status**: open --> closed
- **Operating System**: Windows (please specify version) --> All/Unknown
- **Comment**:

Fixed in r7841. No fixbit needed.



---

** [bugs:#2013] Pre-Beelzebufo games expected backdrops to appear above the 
sprite layer**

**Status:** closed
**Milestone:** OHRRPGCE
**Created:** Tue Aug 18, 2015 06:25 PM UTC by Bob the Hamster
**Last Updated:** Sat Mar 19, 2016 01:46 PM UTC
**Owner:** nobody


In Karate FIght by Gizmog (http://www.slimesalad.com/forum/viewgame.php?t=5250) 
there is a slice layering bug on the game-over screen which first appeared in 
revision 5437

------------------------------------------------------------------------
r5437 | teeemcee | 2012-11-20 05:25:21 -0800 (Tue, 20 Nov 2012) | 6 lines

Start drawing the root slice; added SliceTable.Backdrop slice

Several things such as textboxes are still not drawn using the slice tree, but
they can be added later.

Renamed drawsay to update_textbox and correctbackdrop to update_backdrop_slice

------------------------------------------------------------------------





---

Sent from sourceforge.net because [email protected] is 
subscribed to https://sourceforge.net/p/ohrrpgce/bugs/

To unsubscribe from further messages, a project admin can change settings at 
https://sourceforge.net/p/ohrrpgce/admin/bugs/options.  Or, if this is a 
mailing list, you can unsubscribe from the mailing list.
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to