This whole F8 debug menu upgrade is a great idea! I really like it. Making
the backcompat bitsets available in game is great too!

---
James

On Wed, Mar 23, 2016 at 3:32 AM, <[email protected]> wrote:

> teeemcee
> 2016-03-23 03:32:31 -0700 (Wed, 23 Mar 2016)
> 534
> Many new debug menu options and changes to debug keys:
>
> -"Switch to debug/release mode"
> -NPC debug mode is now a handy F6 instead of Ctrl+F11
> -Access to the backcompat bitsets menu
> -Removed "Toggle level-up bug" (Ctrl-F5)
> -Toggle the FPS display
> -List Shift+Tab to speed up (menu option does nothing)
> -SliceDebugDumpTree is no longer tied to Ctrl-F8 (but is still on the menu)
> -Commented out "Test Slicified Spell Screen"
> -Ctrl -/+ options appear even when tag-debug menu is up
> -Renamed "Test Battles" to "Show/test battle formations"
> ---
> U   wip/allmodex.bas
> U   wip/allmodex.bi
> U   wip/game.bas
> U   wip/ohrhelp/game_debug_menu.txt
> U   wip/whatsnew.txt
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