This whole F8 debug menu upgrade is a great idea! I really like it. Making the backcompat bitsets available in game is great too!
--- James On Wed, Mar 23, 2016 at 3:32 AM, <[email protected]> wrote: > teeemcee > 2016-03-23 03:32:31 -0700 (Wed, 23 Mar 2016) > 534 > Many new debug menu options and changes to debug keys: > > -"Switch to debug/release mode" > -NPC debug mode is now a handy F6 instead of Ctrl+F11 > -Access to the backcompat bitsets menu > -Removed "Toggle level-up bug" (Ctrl-F5) > -Toggle the FPS display > -List Shift+Tab to speed up (menu option does nothing) > -SliceDebugDumpTree is no longer tied to Ctrl-F8 (but is still on the menu) > -Commented out "Test Slicified Spell Screen" > -Ctrl -/+ options appear even when tag-debug menu is up > -Renamed "Test Battles" to "Show/test battle formations" > --- > U wip/allmodex.bas > U wip/allmodex.bi > U wip/game.bas > U wip/ohrhelp/game_debug_menu.txt > U wip/whatsnew.txt > _______________________________________________ > Ohrrpgce mailing list > [email protected] > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org >
_______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
