I was looking at the run game implementation. I saw this comment in the source:
PRIVATE SUB run_game () ' Not being able to load the game should always show an error (use serrError for everything) I would definitely like to have the option of running a game with the error silenced. For example, At the end of Quest.rpg I might have code that runs Quest2.rpg even though the sequel does not even exist yet. One way to get this effect would be an argument to run game to make it silent. (I don't really like this one.) Alternatively another command "run game if exists" that just does the same thing without the error Finally, maybe an "is other game available($0="othergame")" check that returns a boolean. Next, I was wondering if you do: run game($0="gamename.rpg") and gamename.rpg does not exist, should it automatically check for "gamename.rpgdir" and nice-versa --- James
_______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
