teeemcee 2018-02-04 09:50:27 -0800 (Sun, 04 Feb 2018) 404 Animation loading/saving to RELOAD; added Frame.frameid so animations now use it instead of frame index
Currently frameids are initialised to be the same as frame number, but they could vary. Using frameids allows inserting a new frame in the middle of a spriteset without adding all animations. It also provides a way to group frames together. There will be alternative commands to setspriteframe, etc. --- U wip/allmodex.bas U wip/allmodex.bi U wip/allmodex.h U wip/loading.rbas _______________________________________________ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org